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Crystal Daze
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Devlog
October update: Secrets and speedups
October 18, 2024
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It's been a year, huh? I mean, it feels like a year, to be honest. Bloody hell, 2024 has been a fair bit insane if I'm honest, but hey, still here, still coding. I've been adding in a couple of secret...
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Thinking about Sound Design
June 20, 2024
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#sound
Been ignoring this dev log for far too long. Started work on another game, life took over, other games demanded to be played (hello Animal Well ) and this one took a backseat. But still wanting to get...
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Managed to release a new version, here's 0.6.10
January 19, 2024
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The second major release for Crystal Daze is here! v0.4 feels like so long ago now. Since then, the dark days rolled in and there were rains and rains and rains. Gifts came and went among the remainin...
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0.4.2 release: Crystal Polishing
November 01, 2023
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Publishing something is the best way to reflect on something. As soon as the first Crystal Daze file was published, I realised I'd left in config for starting with just one life, which I'd been using...
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